ferrarifan1 |
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| CITAZIONE (playstation97 @ 21/9/2009, 18:52) controlla anche il file SCN! controlla questi (se l'ubicazione dei file è sbagliata correggi): //SearchPath=SEASONDATA/CIRCUITS/CANADA/2002_MONTREAL/MTS //SearchPath=SEASONDATA/CIRCUITS/CANADA/2002_MONTREAL/MAPS //SearchPath=SEASONDATA/CIRCUITS/CANADA/MTS //SearchPath=SEASONDATA/CIRCUITS/CANADA/MAPS SearchPath=SEASONDATA/CIRCUITS/CANADA SearchPath=SEASONDATA/VEHICLES SearchPath=SEASONDATA/CIRCUITS/COMMON Playstation2 ha decisamente ragione in alcuni casi questi sono pure assenti. è successo anche a me che il gioco crashava xkè mancavano nel file. è così l' inizio del file SCN visto che è molto lungo,è quella in rosso da vedere se ci sono nel tuo SCN: CUBEASF
SearchPath=SEASONDATA\CIRCUITS\MONTREAL SearchPath=SEASONDATA\CIRCUITS\COMMON SearchPath=SEASONDATA\VEHICLES
//-------------------------------------------------------
MASFile=Montreal.mas MASFile=logomap.mas MASFile=sky.mas MASFile=lightmaps.mas
//-------------------------------------------------------
View=mainview { Clear=False Color=(255, 255, 255) Size=(1.0, 1.0) Center=(0.5, 0.5) FOV=(77.75, 62.50) ClipPlanes=(1.00, 2250.00) View=rearview { Clear=True Color=(255, 255, 255) Size=(1.0, 1.0) Center=(0.5, 0.5) FOV=(62.5, 62.5) ClipPlanes=(1.00, 150.00) } }
//-------------------------------------------------------
GroupMethod=Dynamic AmbientColor=(81, 85, 87)
FogMode=LINEAR FogIn=(100.00) FogOut=(2600.00) FogDensity=(0.00) FogColor=(190, 200, 210)
//-------------------------------------------------------
Light=FDirect01 { Type=Directional Dir=(0.784, -0.619, -0.058) Color=(255, 255, 255) }
//-------------------------------------------------------
Instance=skyboxi { Moveable=True Planes=(4) VisGroups=(32) MeshFile=skyboxi.MTS CollTarget=False HATTarget=False Instance=clouds { Planes=(4) MeshFile=clouds.MTS CollTarget=False HATTarget=False } Instance=cloudsny { Moveable=True Planes=(4) MeshFile=cloudsny.MTS CollTarget=False HATTarget=False } Instance=cloudrny { Moveable=True Planes=(4) MeshFile=cloudrny.MTS CollTarget=False HATTarget=False } }
//-------------------------------------------------------
Instance=stlite { MeshFile=stlite.mts CollTarget=True HATTarget=True ShadowReceiver=True } Instance=stglow { MeshFile=stglow.mts CollTarget=True HATTarget=False ShadowReceiver=True } Instance=ptlit01 { MeshFile=ptlit01.mts CollTarget=True HATTarget=False ShadowReceiver=True } Instance=ptlit02 { MeshFile=ptlit02.mts CollTarget=True HATTarget=False ShadowReceiver=True } Instance=ptglow01 { MeshFile=ptglow01.mts CollTarget=True HATTarget=False ShadowReceiver=True } Instance=ptglow02 { MeshFile=ptglow02.mts CollTarget=True HATTarget=False ShadowReceiver=True } Instance=grid { MeshFile=grid.mts CollTarget=True HATTarget=True ShadowReceiver=True Response=VEHICLE,TERRAIN } Instance=antennas Quelli sotto dello spoiler non centrano niente
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